VpeSetInsertAtBottomZOrder

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VpeSetInsertAtBottomZOrder

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[Professional Edition and above]

Specifies that newly added objects will be inserted at the bottom z-order, i.e. below all previously added objects. Objects with a higher z-order are painted on top of objects with a lower z-order. This property is ideal for creating watermarks.

void VpeSetInsertAtBottomZOrder(

VpeHandle hDoc,

int yes_no

)

VpeHandle hDoc

Document Handle

int yes_no

Value

Description

True

New objects are added at the bottom of the z-order (below all previously added objects)

False

New objects are added at the top of the z-order (above all previously added objects)

Default:

False