| << Click to Display Table of Contents >> VpeSetInsertAtBottomZOrder |     | 
[Professional Edition and above]
Specifies that newly added objects will be inserted at the bottom z-order, i.e. below all previously added objects. Objects with a higher z-order are painted on top of objects with a lower z-order. This property is ideal for creating watermarks.
void VpeSetInsertAtBottomZOrder(
VpeHandle hDoc,
int yes_no
)
VpeHandle hDoc
Document Handle
int yes_no
| Value | Description | 
| True | New objects are added at the bottom of the z-order (below all previously added objects) | 
| False | New objects are added at the top of the z-order (above all previously added objects) | 
Default:
False